Huang Zhiyong - Department Head of Computer Graphics and Interface Institute for Infocomm Research, A*STAR

Dr.

Dr. Huang Zhiyong, Department Head of Computer Graphics and Interface Institute for Infocomm Research, A*STAR

The Institute for Infocomm Research (I?R pronounced as i-squared-r) is a member of the Agency for Science, Technology and Research (A*STAR) family. Established in 2002, our mission is to be the globally preferred source of innovations in 'Interactive Secured Information, Content and Services Anytime Anywhere' through research by passionate people dedicated to Singapore's economic success. I?R performs R&D in information, communications and media (ICM) technologies to develop holistic solutions across the ICM value chain. Our research capabilities are in information technology, wireless and optical communication networks, interactive and digital media, signal processing and computing. We seek to be the infocomm and media value creator that keeps Singapore ahead.

The Institute for Infocomm Research (I2R) Virtual Dance System simulates a night club environment and allows a player to have a natural and intuitive live dance interaction with customizable virtual characters. We have developed the world's first 3D immersive and truly tetherless system that allows for live and face-to-face dancing with a virtual character in three dimensions under fast changing and low lighting conditions that simulates a night club environment. The user does not need to carry/hold any devices or to go through any calibration process.

The system is able to show non-repetitive dance performance each time even if the player performs the same actions. Using a normal webcam, we recognize the user's action in real-time and in contrast with other recent dance game technologies (such as Dance Central which uses Microsoft Kinect), our system provides two-way dance interaction between the user and the virtual character in full three dimensions. Together with other features of the system such as eye contact and emotional connection, the user feels as if he is dancing with a real partner in a real night club. This has been achieved through the advance development of technologies in computer vision, human computer interaction, and human character animation.

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Department Head of Computer Graphics and Interface Institute for Infocomm Research, A*STAR

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